Cave Smash
Cave Smash logo: three cavemen climbing over the cracked stone letters, one swinging a frying pan

The caveman auto-battler with weapons from the wrong century

Time rifts keep dropping junk into the Stone Age. Your cavemen pick it up and hit other players' cavemen with it. You build the fighter, the fight plays itself.

A purple time rift opens above the camp and rains frying pans, keyboards, rubber ducks and guitars on astonished cavemenTwo cavemen pull on the same frying pan while the tribe cheers around themThe spiked gates of the arena swing open at sunset in front of stands full of cavemen

How a day in the cave goes

Cave Smash is an auto-battler: every decision happens before the fight. Then you watch.

  1. Make a Smasher

    Pick a head, a skin tone, a name, and where the first stat points go: Strength, Agility, Intelligence or Vitality.

  2. Pick a fight

    The game shows three cavemen owned by other players: one easier, one even, one harder. They do not need to be online.

  3. Watch the smashing

    The fight is automatic and fully animated. Everyone starts bare-handed and pulls weapons out of their bag as it goes, so no two fights look the same.

  4. Level up, draw three cards

    Each level gives stat points and a draft of three cards: a weapon, a piece of gear, a skill, a pet or bonus stats. Keep one.

  5. Climb

    Wins give trophies. Trophies open the next arena, from a torch-lit cave to a Renaissance piazza.

Cave Smash fight screen: two cavemen fighting in front of a fire pit in the Stone Cave arena, one hits the other with a frying pan for 18 damage
A fight in the Stone Cave. The frying pan fell out of a rift. Screenshot from a development build.

Eight arenas, 30,000 years of bad behavior

Trophies decide where you fight. Each arena pays more pebbles than the one before, and you never drop out of an arena during a season.

  1. Stone Cave: A torch-lit cave with stone terraces packed with spectators.1 Stone Cave
  2. Mammoth Canyon: A red canyon at sunset, lined with mammoth skulls and ribs.2 Mammoth Canyon
  3. Ice Age Glacier: A blue glacier with ice terraces, a green aurora and falling snow.3 Ice Age Glacier
  4. Desert Temple: A sandstone temple with a pyramid, a sphinx and braziers.4 Desert Temple
  5. Jungle Colosseum: An overgrown stone colosseum with vines, parrots and waterfalls.5 Jungle Colosseum
  6. Viking Harbor: A wooden quay with longships, sea spray and gulls.6 Viking Harbor
  7. Castle Siege: Castle walls under siege, with banners and a catapult.7 Castle Siege
  8. Renaissance Piazza: A marble square with arcades, a fountain and festival flags.8 Renaissance Piazza

Tour the arenas

Money buys time. It never buys a stronger caveman.

This is written into the game's rules and checked by automated tests on every change.

Nothing with a stat is sold

Every weapon, gear piece, skill and pet comes from level-up drafts. The shop sells slots, extra fights, an XP boost and looks.

Rare does not mean stronger

A Legendary item is worth at most 15% more than a Common one of its kind. Higher rarity means a different mix of effects and a sillier object.

Measured, not promised

A simulated player who buys everything, every day, wins about half of its fights against a free player of the same level: between 49% and 52% in our runs. The test fails above 58%.

Read the fair-play rules

A tribe, a tournament every two days, a new season every four weeks

The tribe's camp by day: hide huts, a fire and mammoth bones below a painted cave wall

Your tribe

Your account is a tribe. Name it, pick an emblem and a banner, and recruit up to ten cavemen, each with its own build, gear and pet.

A veteran caveman rests a hand on a young fighter's shoulder in the tunnel that leads to the arena

Tournaments

Every two days, brackets of 8 or 16 by level. Entry costs pebbles, never real money. The winner takes the Champion title.

A mammoth carries a chest full of amber through a crowd of cavemen holding baskets of pebbles

Battle pass

40 tiers per 28-day season, with a free track for everybody. The paid track adds two fights a day per caveman and cosmetics, and no item with a stat.

Questions people ask

What is Cave Smash?

Cave Smash is a free mobile auto-battler for iPhone and Android, developed and published by NOVUS LLC. You create cavemen called Smashers, choose their stats and equipment, and send them into automatic fights against cavemen built by other players. It is in development and not released yet.

What is Cave Smash like? Is it similar to La Brute or MyBrute?

Yes, it belongs to the same family. Like La Brute (known as MyBrute in English), fights are fully automatic, you fight a few times a day, and each level-up offers a random reward that shapes your fighter. Cave Smash adds a three-card draft at every level, six weapon families that behave differently, pets, eight arenas, seasons and tournaments, in its own universe of cavemen and time rifts.

Cave Smash is an original game. It is not affiliated with La Brute, MyBrute or their creators.

Is Cave Smash pay-to-win?

No. Nothing with a stat can be bought: every weapon, gear piece, skill and pet comes from level-up drafts. Money buys time (extra fights, faster XP, more re-rolls) and looks. In our simulations a maximum spender wins about 50% of fights against a free player of the same level. The details are on the fair-play section of the game page.

Is Cave Smash free? What can you buy?

The game is free to download and play. Optional purchases are packs of amber (the premium currency) and a seasonal battle pass. Amber pays for extra caveman slots, up to two extra fights per caveman per day, a 24-hour XP boost, a rename, one extra re-roll per draft, and cosmetic looks.

Does Cave Smash have ads?

Only rewarded ads that you choose to watch, for a small bonus such as one extra fight or a free re-roll. There are no banners, no pop-up ads and nothing during a fight. Each kind of reward is capped per day, and ads never give amber.

When does Cave Smash come out, and on what devices?

There is no release date yet. Cave Smash is planned for iPhone (App Store) and Android (Google Play). Pre-register with your email and you get one message on launch day.

Do I control my caveman during a fight?

No. Fights are simulated by the game's server and replayed on your phone as an animation. Your job is everything before the fight: stats, the favorite weapon, gear, skills, the pet, and which opponent to take on.

Do I need other players to be online?

No. You fight the stored caveman of another player, with the equipment it has at that moment. The defender loses nothing. You do need an internet connection, because fights are computed on the server.

Which languages does Cave Smash support?

Sixteen: English, French, Spanish, Brazilian Portuguese, German, Italian, Japanese, Korean, Simplified and Traditional Chinese, Russian, Turkish, Thai, Vietnamese, Indonesian and Hindi.

Fact sheet

Game
Cave Smash (store name: Cave Smash: Caveman Arena)
Genre
Auto-battler with RPG progression (asynchronous PvP)
Platforms
iPhone (iOS) and Android
Release
Not released yet. In development, pre-registration open.
Price
Free to play. Optional purchases and optional rewarded ads. Nothing with a stat is sold.
Developer and publisher
NOVUS LLC (Albuquerque, New Mexico, USA)
Content at launch
27 weapons in 6 families, 24 gear pieces, 15 skills, 10 pets, 8 arenas
Players
Single player against other players' cavemen (fights are automatic, the opponent does not need to be online)
Languages
16: English, French, Spanish, Portuguese (Brazil), German, Italian, Japanese, Korean, Chinese (Simplified and Traditional), Russian, Turkish, Thai, Vietnamese, Indonesian, Hindi
Audience
13 and over. Cartoon violence.
Contact
contact@cavesmash.com
Website
cavesmash.com
A grinning caveman leaping with a cast-iron frying pan raised over his head

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