Cave Smash

The arenas of Cave Smash

Trophies decide where a Smasher fights. There are eight arenas at launch, running from the Stone Age to the Renaissance. Each one pays more pebbles per fight than the last.

  1. Arena 1 of 8

    Stone Cave

    A torch-lit cave with stone terraces around a fire pit.

    Trophies: 0 to 299. Pebbles per win: 25.

  2. Arena 2 of 8

    Mammoth Canyon

    A red canyon at sunset, lined with mammoth skulls and ribs.

    Trophies: 300 to 599. Pebbles per win: 30.

  3. Arena 3 of 8

    Ice Age Glacier

    A blue glacier with ice walls, a frozen mammoth and falling snow.

    Trophies: 600 to 999. Pebbles per win: 35.

  4. Arena 4 of 8

    Desert Temple

    A sandstone temple with columns, braziers and dunes beyond.

    Trophies: 1,000 to 1,499. Pebbles per win: 40.

  5. Arena 5 of 8

    Jungle Colosseum

    An overgrown stone colosseum with vines, parrots and waterfalls.

    Trophies: 1,500 to 2,099. Pebbles per win: 45.

  6. Arena 6 of 8

    Viking Harbor

    A wooden quay with longships, sea spray and gulls.

    Trophies: 2,100 to 2,799. Pebbles per win: 50.

  7. Arena 7 of 8

    Castle Siege

    Castle walls under siege, with banners and a catapult.

    Trophies: 2,800 to 3,599. Pebbles per win: 55.

  8. Arena 8 of 8

    Renaissance Piazza

    A marble square with arcades, a fountain and festival flags.

    Trophies: 3,600 and up. Pebbles per win: 60.

All arenas at a glance

ArenaTrophiesPebbles per winPebbles per lossFirst-visit rewardSeason reward
1. Stone Cave0 to 2992510—100 pebbles
2. Mammoth Canyon300 to 5993012400 pebbles and 25 amber200 pebbles
3. Ice Age Glacier600 to 9993514600 pebbles and 25 amber400 pebbles and 10 amber
4. Desert Temple1,000 to 1,4994016800 pebbles and 25 amber600 pebbles and 20 amber
5. Jungle Colosseum1,500 to 2,09945181,000 pebbles and 50 amber900 pebbles and 30 amber
6. Viking Harbor2,100 to 2,79950201,200 pebbles and 50 amber1,200 pebbles and 50 amber
7. Castle Siege2,800 to 3,59955221,400 pebbles and 100 amber1,600 pebbles and 75 amber
8. Renaissance Piazza3,600 and up60241,600 pebbles and 100 amber2,000 pebbles and 100 amber

How arenas work

  • A win adds trophies and a loss removes some, following an Elo-style rule: beating someone with more trophies pays more, up to 40; losing costs between 3 and 24.
  • Arenas are never lost during a season. A defeat cannot take a Smasher below the first trophy of the arena it is in.
  • The first time your account reaches a new arena, you get a one-off reward of pebbles and amber.
  • At the end of each 28-day season, trophies above 600 are halved and your account is paid for the arena of its best Smasher.

Cave Smash is still in development. Numbers on this page are the current values of the game and can change before launch. Game data read on 2026-11-12.