Who makes Cave Smash
Cave Smash is developed and published by NOVUS LLC, an independent company based in Albuquerque, New Mexico.

Why this game exists
Some of the best hours ever spent on a browser game were spent not playing it. Around 2008, a small French game called La Brute let you make a fighter, watch it fight by itself a few times a day, and come back tomorrow to see what it had learned. No skill, no time sink, and somehow impossible to stop checking.
Cave Smash is our attempt at that feeling on a phone, with more to decide between fights. You make a caveman, you choose what it becomes, three cards at a time, and then you watch the result walk into an arena and get hit with a keyboard.
The cavemen and the time rifts came from a practical question: how do you put a club, a katana and a robot fist in the same game without explaining anything? You open a hole in time above the Stone Age and let things fall out.
What we will not do
We wanted a free game that we would not be embarrassed to recommend to a friend. That turned into rules, and the rules turned into automated tests.
- Sell power. No weapon, gear, skill or pet can be bought. The full rules are on the fair-play section.
- Interrupt you with ads. The only ads are videos you start yourself, for a reward.
- Hide the odds. The chances of every random draw are shown in the game.
- Invent numbers. This site shows no ratings, reviews or download counts that do not exist.
Lucas, founder
Lucas founded NOVUS LLC and designs Cave Smash: the rules of the fights, the economy, the weapons and their one-line jokes. He writes this site's blog, where he explains how the game works and why it was built that way.
You can reach him at [email protected].
How this site is written
Everything on cavesmash.com is about a game we make ourselves, so the standard is simple: it has to match the game.
- Numbers come from the game's data. Weapon statistics, arena rewards and odds on this site are read from the same files the game uses, and each page shows when it was last synced.
- Pre-launch means subject to change. The game is in development. When a number changes, the pages that quote it are updated, and articles show both their publication date and their last update.
- Comparisons with other games are fair. When we write about other auto-battlers, we describe them from their public store pages and official sites, link to the source, and say so when we have not played something ourselves.
- Tools. We use AI tools to help draft and translate text. Every page is checked against the game's rules and data before it is published.
- Corrections. If you spot a mistake, write to [email protected]. We fix it and note the update on the page.
Company details
NOVUS LLC is a limited liability company registered in the State of New Mexico, United States.
8206 Louisiana Blvd NE Ste A, Albuquerque, NM 87113-1738, USA
Email: [email protected]